You can check out the new launch trailer above. SpyParty will be available for $24.99 on Early Access. This makes sense given how long the wait has been for SpyParty to finally make its official Steam debut.
Right now there is an invite-only mode set in place, but for Steam Hecker wants a more ambitious matchmaking system in place. SPyParty creator Chris Hecker says that the plan is to have skill-based matchmaking in time for SpyParty's Early Access release. Each venue is made in the game's final visual style, and each venue will have their own set of advantages and strategies. There will also be six new playable venues: Balcony, Courtyard, Library, Gallery, Moderne, and Terrace. In this variant, players alternate roles every other game, and the spy receives a point for each Mission completed. The Early Access version will also give players a slow-mo replay feature that will let players study their previous game to figure out what went wrong and how they ended up getting caught, or missing out on shooting the spy. A simple (low requirements) tool for helping score the MissionsPoints variant of Chris Heckers game, SpyParty. The task of the first user is to figure out which of the NPCs is a live player and eliminate him. Taking on the role of a spy at an extravagant cocktail party. Both participants get to a social reception. SpyParty is a stunning multiplayer indie game driven by a novel concept. Indie project is designed for two gamers.
SpyParty is an asymetrical, 1v1 competitive game where one player assumes the role of a spy who must blend in with the AI NPCs while accomplishing specific tasks, and another player plays as a sniper who must look at any suspicious NPCs and shoot the one they believe is the spy. SpyParty Is a game about the confrontation between a spy and a sniper.